Just a few examples are: Vascular networks, electrical sparks, flowing water, clinging vines, contained plant growth, and footsteps on grass. Together, these attributes can be used to more quickly and easily create a wide range of natural effects that would be very difficult and time-consuming to create with conventional methods. Occupation is based on a Space Colonization algorithm that helps avoid self-collisions, and can be used to cause tubes to grow over a surface or into a volume. Surface Collide helps prevent tubes from interpenetrating surfaces, while Make Collide can be used to make Paint Effects strokes appear to be pushed by a surface. Surface Attract causes tubes to wrap around or cling to a surface. Surface Snap helps make sure that tubes grow from the nearest point on the surface at their base. New Paint Effects Surface and Volume AttributesĪrtists can now control how Paint Effects strokes react with surfaces, volumes, and each other. In addition, directors and other stakeholders can use the Grease Pencil to mark up performances and record their input in the form of notes for their animators, without themselves requiring knowledge of the 3D application. The pencil strokes are automatically stored as an image plane sequence, enabling artists to use them as reference while creating 3D animation. Artists can draw directly into the viewport to capture poses at key frames, and view in-between transitions as cross-fades. Now artists can quickly block out and mark up animation directly within the 3D scene using one of the most natural tools available-the Grease Pencil. A robust API enables studios to customize the toolset to create completely proprietary solutions. Edits can be applied, animated, or queried at any level in the scene assembly hierarchy, while overrides on Assemblies can be tracked via an improved Edits system, helping facilitate collaborative workflows across production departments. Artists can easily swap between different representations for example: varying levels of detail, enabling them to select the most appropriate compromise between fidelity and performance for the task at hand. Building on the Open Data platform, the Alembic open source exchange format, and File Referencing, Scene Assembly tools provide a mechanism for representing production assets in Maya asdiscrete elements, each with complete support for multiple representations. In addition to the new Modeling Toolkit panel, a new Polygon Reduction algorithm offers a faster and more efficient method for reducing mesh complexity by removing unneeded vertices without affecting the object’s basic shape.Ĭreating large, complex worlds is now easier in Maya 2014. Moreover, the overall improvements to workflow efficiency, accuracy, and speed help make polygon modeling in Maya 2014 an enhanced experience. With topologybased Symmetry tools that enable artists to work on posed meshes a Quad Draw tool that facilitates retopology workflows and a Multi-Cut tool that combines both Split/Cut Faces and Insert Edge Loop tools in a single operation, the Modeling Toolkit helps artists work faster and achieve higher quality results. A new Modeling Toolkit panel presents a streamlined environment that enables artists to access new selection, transformation, and mesh-editing tools in one place for increased efficiency. And, building and managing large and complex worlds is now easier, thanks to Scene Assembly tools, a File Path Editor, and URI support.īuilding on technology from the well-known NEX toolset from dRaster, Maya 2014 delivers an expanded, integrated modeling feature set that offers an accelerated workflow for modeling.
Moreover, the Maya® DX11Shader, together with enhancements to Viewport 2.0, enables artists to work in a high-quality real-time environment that closely matches final output. With an expanded, integrated modeling feature set an intuitive Grease Pencil and innovative new Paint Effects features, Maya 2014 helps both improve productivity and enhance creativity.
Autodesk® Maya® 2014 3D animation software offers next-generation display technology, accelerated modeling workflows, robust new systems for handling complex data, and inspiring new creative toolsets.